The VR Training Maturity Model

Man wearing a virtual reality headset and gloves, holding VR controllers in both hands.

Stage 1

Problem: Issue Identification

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Why start with issue identification

If you're here, chances are you're facing a workforce challenge that traditional training just isn’t solving. Maybe it’s high turnover, slow onboarding, or training that’s expensive, risky, or hard to scale. The goal of this stage is simple: help you pinpoint the real problem before jumping into XR as a solution.

The companies that succeed with XR don’t start by asking, “Which headset should we buy?”

They start by asking, “What outcome are we trying to improve and why aren’t we getting there today?”

Take Koch/INVISTA. Their team didn’t lead with XR. They started by asking, “How do we reduce time to proficiency for new hires?” That question led them to test mobile tools, then evolve toward VR.

But the real transformation wasn’t the tech but instead by rethinking their training process entirely.

What separates teams that succeed with XR from those who stall? They don’t start with tech. They start with the business outcome they want to change.

Most companies start here by facing a pressing workforce challenge

High Employee Turnover

Slow Onboarding

Expensive Travel

Dangerous Environments

Production Errors

Inconsistent Quality

Case Study:
Koch/INVISTA

Koch company logo.
Speedometer gauge icon with the needle pointing to a low speed.

Challenge

Slow time to proficiency for new hires in complex environments

Icon showing a smartphone next to a virtual reality headset.

Action

Started with mobile solutions and  transitioned to VR

Flowchart diagram with three connected nodes inside a circular arrow representing process or workflow.

Outcome

Realized that XR success required reimagining training workflows, not just translating them

Next step: evaluate if XR is the right fit

If you’ve identified a core training challenge, the next step is to ask: “Could immersive training actually solve this problem better than what we’re doing today?”

Prompts to ask to help identify your current place in the the VR Training Maturity Model

What’s the biggest training-related bottleneck in your business today?
What conditions make training difficult to administer? For example, travel, dangerous conditions, expensive equipment, etc.
What is it costing you? (in time, money, turnover, or productivity)
Are traditional formats (slides, shadowing, travel) failing to scale or engage?

Understanding your situation at this stage helps you:

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Get clarity on the problem you’re solving

Two curved arrows with crosses indicating blocked or wrong paths.

Avoid common pitfalls of tech-first pilots

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Begin evaluating whether XR could be the right fit

Next step: evaluate if XR is the right fit

Once you’ve identified your core challenge, the recommended next step is to ask yourself,  “Could immersive learning solve this better than what we’re doing today?”

Smiling person wearing a virtual reality headset reaching forward with hands.

Want help figuring out if XR is right for you?

Explore the content most teams use at this stage: Quick Start Guide

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Keep scrolling to Stage 2
which discusses how to evaluate if XR is the right modality for your training challenge.

Stage 2

Fit: Exploring VR Training as a Modality

Outline illustration of a virtual reality headset with straps and front-facing sensors.

Why its not about the headset (yet)

If you’re here, it’s essential to know when to say ‘yes’ to VR and when to pump the brakes.

Now that you’ve identified a clear training challenge, the next logical question is, “Would immersive technology solve this better than what we’re doing today?”

This stage exists to help you answer that. XR (virtual, augmented, and mixed reality) can be incredibly powerful, but only when it's used in the right context.

Here, we’ll help you assess where it fits (and where it doesn’t) based on real-world patterns from teams who’ve walked this road before.

XR works best when:

The environment is unsafe, expensive, or complicated to access

The task requires muscle memory, spatial understanding, or hands-on simulation

Training is inconsistent or resource-intensive across locations

You need to reduce downtime or speed up onboarding

Watch the video below to see how Fortune 500 Companies are using VR in manufacturing

Case Study:
Delta

Delta Air Lines logo featuring a stylized triangle symbol and the word DELTA.
Icon showing an arrow extending from a square toward the top right, symbolizing expansion or scaling with a circled diagonal line nearby.

Challenge

Slow time to proficiency for new hires in complex environments

White 3D cylindrical shape segmented with a play button icon in the center on a black background.

Action

Started with 360° video and graduated to full VR training

Flowchart diagram with three connected nodes inside a circular arrow representing process or workflow.

Outcome

Realized that XR success required reimagining training workflows, not just translating them

Ready to explore the tools and people you’ll need to make XR happen?

If XR sounds like a good fit, Stage 3 helps you determine what people, tools, and platforms you need to get started.

Prompts to ask to help identify your current place in the the VR Training Maturity Model

Would your training benefit from hands-on simulation?
Is your current method time-consuming, inconsistent, or hard to replicate?
Would VR help you create a safer or more engaging environment?

So, what’s next?

White virtual reality headset with black lenses and adjustable straps.
Simple white downward-pointing arrow icon on transparent background.

Keep scrolling to Stage 3
which discusses how to evaluate if XR is the right modality for your training challenge.

Stage 3

Readiness: Exploring VR Solutions

Blue line drawing of a virtual reality headset emerging from a computer screen with interface panels.

What it takes to launch XR the right way

Great work! You’ve done the hard work, identified the problem, and validated that XR could help.

Now, it’s time to move from theory to action.

But if you’re like most teams at this stage, you’re staring down a lot of moving parts and the decisions you make now will either set you up for scale or leave you stuck in pilot purgatory.

Why starting with the problem leads to better outcomes

This stage is all about turning a smart idea into a successful program. That starts with building alignment across your stakeholders and clarifying the tools, people, and partners you need to get started.

The goal here is to align your team, select the right tools, and define success before scaling.

Typical questions we see at this stage:

What headset should we use?

How do we provision and manage those devices at scale?

Who’s going to create or license our XR training content?

How will we ensure this works across IT, L&D, and Operations?

Watch the video below to learn how to use VR for training in your business.

A look at Mars Wrigley:

Mars faced a high-pressure challenge: ramp up training for hundreds of machine operators across multiple facilities. But they didn’t jump straight to devices. Instead, they brought together L&D, IT, and plant leaders to define their training needs, align on content, and select hardware that fit their factory floor constraints. That alignment up front led to a $19M impact in just 7 months.

Case Study:
Mars Wrigley

Mars Wrigley logo in bold white text on a transparent background.
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Challenge

Aligning L&D, IT, and frontline teams to deploy XR across gum manufacturing plants

Simple video player interface icon with play button and three thumbnails on the right.

Action

Defined content needs and selected hardware based on training environment constraints

White gear icon centered with outward pointing arrows at each corner on black background.

Outcome

Built a scalable training framework that later expanded across regions and departments

Define success before you launch

Once you’ve made these key decisions, the next stage is about defining success. What metrics matter? How will you track progress and prove ROI? Stage 4 helps you measure what matters.

Once your teams, tools, and vendors are aligned, it's time to define how you'll measure success.

Prompts to ask to help identify your current place in the the VR Training Maturity Model

Have we aligned IT, L&D, and business unit leads?
What are our must-haves for hardware? (cost, portability, compatibility)
Will we build custom content, buy off-the-shelf, or partner with a developer?
How will we manage apps and track headset usage?
User interface showing a device management dashboard listing multiple VR devices by name, group, type, tags, and status with options to toggle and manage them.

Want help figuring out if XR is right for you?

Explore the content most teams use at this stage:

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Keep scrolling to Stage 4
to build your pilot playbook.

Stage 4

Pilot: Define Initial Launch Success

Line drawing of a rocket ship with trajectory path and connected dots indicating motion or progress.

This stage is where early success (or failure) is determined.

Most companies run a pilot. Very few use that pilot to unlock budget, buy-in, and momentum. Why? Because they don’t define success clearly or measure the right things.

The best pilots are small but strategic. They define:

A clear business problem being tested (e.g., reduce onboarding time)

A test group with a traditional training comparison group

Success metrics (time, cost, confidence, retention, performance)

A feedback loop (from trainers and learners)

This is the phase where you lay the groundwork. It’s not about perfecting it but being aligned and getting everyone on board.

Watch the video below to learn how to set up an XR Pilot program for success.

Did you know? With ArborXR Insights, you can track device usage, app completion, and learner progress and sync it with your LMS to report outcomes.

Case Study:
Bosch

Bosch logo
Speedometer gauge showing a high reading.

Challenge

Wanted to reduce training time across high-skill manufacturing tasks.

Open box with an upward-pointing arrow emerging from it.

Action

Deployed a limited pilot with defined metrics and stakeholder alignment.

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Outcome

Proved value, secured budget, and expanded rollout with confidence.

What's Next?

A great pilot sets the foundation for everything else — from LMS integration to device fleet management. Once your pilot is successful, you’re ready to build a repeatable XR training infrastructure.

Prompts to ask to help identify your current place in the VR Training Maturity Model

What business problem are we solving with this pilot?
What’s our target metric for success?
Who needs to approve the results?
Do we have tools to track device usage, app engagement, and learner progress?
Dashboard of XR Company showing provisioning status of VR headsets with three headset images connected by dotted lines to corresponding device statuses like Provisioned, Pending, and Processing.
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Or move forward in the model to Stage 5
where you’ll learn how to create a repeatable XR infrastructure

Stage 5

Operational: Create Repeatable XR Infrastructure

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Set the stage for scalable XR success

So, you’ve launched your first pilots. You’ve seen results. Now, the stakes get higher.

At this point, you’ve validated the impact of XR, and now it’s time to grow.

But with growth comes complexity. Managing five headsets is one thing. Managing 500 across departments, locations, or global teams? That’s where things get real.

This stage helps you build the infrastructure that supports sustainable, scalable XR training. You’re not experimenting anymore. You’re operationalizing.

Questions you’re likely asking now:

Who owns the procurement and provisioning of headsets?

How do we roll out content updates without chasing people down?

Can we tie training outcomes to LMS data and workforce metrics?

Are our trainers and XR champions equipped to succeed?

Watch the video below to learn how to manage VR headsets at scale.

How Pfizer handled this:

As they expanded XR to multiple training sites, Pfizer realized they needed consistent systems to manage it all. They trained internal VR champions, standardized content deployment, and used ArborXR to streamline device management and track training impact. The result? Faster onboarding, fewer support tickets, and more time for strategic innovation.

Case Study:
Pfizer

Pfizer logo
White shield with a checkmark inside surrounded by four expanding arrows on a black background.

Challenge

Ensuring consistency and control as XR expanded to multiple training sites.

Checklist with three items inside a circular arrow indicating a repeating or cyclical process.

Action

Created repeatable processes for managing content, training VR champions, and scaling device

VR headset with a magnifying glass showing a play button inside it.

Outcome

Proved value, secured budget, and expanded rollout with confidencImproved oversight, accelerated onboarding, and reduced support burden on IT.e.

What's Next?

You’ve moved from pilot to platform. If you’re ready to see it in action, start a free trial and explore ArborXR hands-on to test device management, app deployment, and user controls in your own environment before making a long-term commitment.If you’ve already started and you think you’re ready to scale, make sure you have these things down:

A repeatable content deployment process

Centralized device provisioning and health monitoring

LMS integration and outcome reporting

Support systems for trainers and XR champions

Feel good about the above checklist? Yes? Okay, now it’s time to elevate XR into your core L&D strategy embedded in onboarding, upskilling, and retention. That’s Stage 6.

Prompts to ask to help identify your current place in the VR Training Maturity Model

Do we have a clear process for sourcing, managing, and updating content across teams?
Are VR trainers supported with documentation, best practices, and feedback loops?
Can we track training performance and tie it to outcomes across multiple business units?
How are we managing device health, provisioning, and app deployment at scale?
Black HTC Vive virtual reality headset with straps.

Want to see what scalable XR operations look like in action?

Explore the resources most teams rely on at this stage:

At this stage, XR becomes a core component of your workforce development strategy. It’s embedded in systems, governed by process, and backed by data.

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Ready to go enterprise-wide? Head to Stage 6
to learn how teams like Walmart, MDA, and Target embedded XR into their enterprise training strategy.

Stage 6

Standardized: XR is Embedded in Workforce Development

Diagram with a central building icon connected by lines to five surrounding icons: a control panel, virtual reality goggles, a globe, a Wi-Fi signal, and a gear.

XR at scale requires more than just more devices

You’re here. XR isn’t just a tool anymore. It’s how you train your workforce.

Welcome to the final stage of XR maturity. Here, XR is no longer an experiment or a siloed initiative. It’s embedded across your organization as a core part of onboarding new hires, ensuring compliance, developing skills, and retaining top talent.

This is where XR shifts from innovation to infrastructure.

What full integration looks like in practice

At this stage, XR becomes a core component of your workforce development strategy. It’s embedded in systems, governed by process, and backed by data

XR is a standard part of your onboarding and compliance programs

LMS and HR systems sync with headset activity and learner progress

Content is versioned, refreshed, and deployed like any other digital asset

Trainers have processes and tools and IT has oversight and control

Leadership sees XR as a strategic driver of workforce readiness and retention

Watch the video below to learn why legacy MDMs won’t work with VR training

MDA Space is already here:

To train teams on high-stakes, mission-critical tasks for space operations, MDA embedded XR into their onboarding and simulation workflows. With ArborXR, they gained global oversight, controlled content updates, and delivered consistent training across remote sites. The result? Safer, more prepared teams and a clear operational advantage.

Case Study:
MDA Space

MDA Space logo with stylized leaf shapes to the left of the text.
White line drawing of three VR headsets on a black background, one larger above two smaller ones side by side.

Challenge

MDA needed a secure and scalable way to manage a large fleet of VR headsets across multiple sites.

White cloud outline with a gear icon in front representing cloud settings or cloud computing.

Action

After partnering with ArborXR,  they remotely managed and updated their fleet of headsets, streamlined deployment of sensitive content, and supported immersive training for their team.

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Outcome

Gained full control over VR device management, dramatically reduced deployment hangups, and improved training quality.

Prompts to ask to help identify your current place in the VR Training Maturity Model

Do we have a clear process for sourcing, managing, and updating content across teams?
Are VR trainers supported with documentation, best practices, and feedback loops?
Can we track training performance and tie it to outcomes across multiple business units?
How are we managing device health, provisioning, and app deployment at scale?

Explore what enterprise-grade XR looks like in action.

Companies like Walmart, Pfizer, and MDA have built enterprise-wide XR ecosystems.

Now it’s your turn.

Visit the case study library to see how leading orgs solved complex training challenges
Check out The Futurus XR Industrial app for ready-to-launch XR training content built for industrial teams

Want to see what full-scale XR adoption looks like?

Connect with an ArborXR solutions specialist and see how our immersive VR solutions can transform your team's learning and development

Connect with a Solutions Specialist
Stage 1
problem
Stage 2
Fit
Stage 3
Readiness
Stage 4
Pilot
Stage 5
Operational
Stage 6
Standardized