Leopoly
Leopoly is a leading innovator in 3D and XR software, transforming industries through immersive technology. With over ten years of experience, we develop custom VR, AR, and MR solutions that enhance training, design, and product development across enterprise, education, and defense sectors. Our global collaborations with Fortune 100 companies, like Mercedes-Benz and Saab, highlight our expertise in immersive safety and high-precision maintenance training. In education, projects with zSpace have brought immersive learning to millions of students, while our Brigetio and Baláca XR projects offer interactive historical experiences.
Notable Customers:
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Use Cases
Weapon Assembly Training
Pilot project by Leopoly: Teaching weapon disassembly and assembly in an innovative way, using the latest 3D/VR/AR technologies.
We have created this project to present our capability to create assembly and disassembly projects even with finely detailed objects such as weapons.
Explore the transformative power of Leopoly today and reimagine the possibilities for your industry!
The project is implemented in two phases. In the first stage, an MVP/pilot project is carried out to demonstrate the fitting of a CZ BREN 2-machine rifle. After the pilot project, the application is planned to be extended with additional weapons and training elements.
Modules and features
The app implements the CZ BREN 2 machine rifle assembly demonstration in XR app. The assembled weapon is represented in 3D space and is displayed to the user:
- Freely rotate in 3D space, zoom in and out.
- The user can load the so-called exploded view, where the parts can be seen individually, highlighted one by one, and examined closely.
- The user can practice disassembly by selecting individual parts to be placed back into inventory by touch until all the parts are used up. During the process, the correct order must be maintained by the user.
- The user can practice assembly by selecting the parts from the inventory in the correct order and putting them in their place one by one.
What makes it special?
” Its greatest advantage is in classroom learning, because it does not feel disconnected from the classroom environment, but can coordinate with the people around it while providing a 3D effect”
Stereo 3D visualization – cross-platform development in a unique way, so the applications we develop can run on multiple platforms (AR/VR/3D) and devices:
- VR / AR: a fully lifelike virtual environment, with the advantage that we are able to model any VR environment, so you can simulate stressful, dangerous, or even classroom environments.
- Traditional 2D laptop: so you can view all content in normal 2D mode.
- Stereo 3D laptop: a laptop capable of true 3D viewing without glasses, with a 3D stylus device – providing complete 3D viewing and 3D interaction.
- Stereo 3D tablet with touchscreen: a seamless 3D experience without glasses and with the advantages of the touchscreen. The device is highly effective for marketing purposes, and because of its lightweight and cos-effectiveness, it is quick and easy to bring 3D training applications anywhere.
Aircraft Safety Check Training
New chapter of training in the aerospace industry
The aerospace industry is both at the forefront of innovation, using groundbreaking engineering solutions to continuously improve operational excellence. and conservative in adapting the latest, untried technologies. However, the training process of employees, engineers and crew members still follows manual and traditional methodologies in most cases. This is where Leopoly steps in, and provides a way to revolutionize the training approach in the aerospace industry. We are excited to work together with industry players to digitize training materials with the help of the latest XR technologies and our expertise. As a result, although every flying machine is the pinnacle of engineering, ground handling and crew training often still follow paper-based, traditional forms. That’s why we are so enthusiastic when one of the biggest players in the industry decides to digitize this area – and once it does, it goes straight for the latest, but reliable solutions.
Time to change outdated training methods in the aerospace industry
In this project, the aim was to develop an XR-based approach to maintenance training for a civil airliner. How can the use of XR technologies help to improve the ground handling of aircraft, the training of specific maintenance and monitoring procedures and the verification of related knowledge? The project involved a pre-take-off check of an aircraft and the removal and installation of one of its components in an ever-changing and memorable training system, while also preparing the aircraft for the possibility of practising all maintenance operations on the same platform in the future.
Of course, there are great textbooks available for teachers and students, but a 3D personal experience will have a much stronger impact. Interactive XR technology often gives you perspectives that are not available in a static representation, and allows you to practice each step of the work in an interactive way without the need to physically have the plane or part. In addition, the gamified handling enhances the learning experience for the students.
Modules and features
The pre-take-off inspection of the aircraft is presented using the formal elements of a video game, with the student checking nearly 100 parts, many of which are randomly displayed in a defective state. During the walk-around, each item to be inspected is judged to be in condition ready to fly. A wide variety of faults are simulated, partly by visualizing the fault and partly by animated effects. Two more playful quiz modes support the practice of the names of the parts to be checked, while additional knowledge is acquired through the textual information for each part. The first person perspective on an autostereoscopic screen is much more immersive, trains the spatial memory of the students and gives a more natural way of memorizing the context and relationships in such a complex system.
Another module in the app allows you to practice the steps of removing and installing a main component without students leaving the classroom. The workflow can be practiced in a guided way, where each step is accompanied by instructions and can only be performed in the correct order, but the student can try it out without assistance, but must be prepared for the possibility that a wrong order will permanently halt the process. The 3D visualization makes the challenges of spatial layout, the correct way to use tools and the logical sequence of steps almost as tangible as the time-consuming and often unachievable workshop work.
Combat Simulation
Pilot project by Leopoly: Teaching weapon disassembly and assembly in an innovative way, using the latest 3D/VR/AR technologies.
We have created this project in order to present our capability to create Virtual Reality simulation applications.
Explore the transformative power of Leopoly today and reimagine the possibilities for your industry!
Concept
The app places the user in a street scene, simulating street combat, where the user is able to:
- Teleport from one point to another within certain limits.
- Fire two weapons and throw a grenade.
- Swap weapons, can aim at different targets, such as target board, glass, table, tank, etc.
- The scene is created to reflect reality with tanks, various combat vehicles, buildings, equipment, the effect of weapons on various objects and vehicles.
Platform
The application developed by Leopoly Ltd. can operate regardless of the brand and type of VR helmet, so there are countless VR helmets to choose from, such as Oculus, HTC, Meta, Samsung.
As there are countless manufacturers available, Leopoly’s experts will help you make the right decision.
Additional Details
ArborXR Demo Available: No
Trial Period Offered: Yes
Regions Supported: North America, South America, APAC, EMEA, LATAM
Notable Milestones / Awards:
- Mercedes-Benz: Developed VR safety training using 360-degree video for hazard recognition in manufacturing plants.
- SAAB 340 Custom Solution: Provided XR-based maintenance training for civil airliners, enhancing hands-on skills and procedural knowledge.
- Assembly Demo for CZ BREN 2 Rifle: Delivered an immersive 3D environment for practicing the disassembly and assembly of the rifle.
- Letar – zSpace: Enabled millions of students to engage in immersive learning, covering subjects from physics to vocational training.
- Brigetio and Baláca XR: Created interactive VR experiences for historical education, allowing users to explore ancient Roman life.
- Dental 2.0: Developed an XR training platform for dental assistant students, offering immersive modules on tooth anatomy, dental procedures, and problem-solving to enhance practical skills and knowledge retention.

Type of Developer: AR, Authoring Tools, VR
Type of Content: Custom, Off-the-Shelf
Device Support: HTC, Oculus / Meta, PICO, Lenovo, Magic Leap
Industries: Automotive, EDU (K-12), Food / Sanitation, Healthcare / Medical, Manufacturing, Safety
Established: 2015
Headquarters: Hungary
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