Abelana VR

Abelana VR proudly presents an award-winning series of simulators from the World Science Festival, a leading producer of original content straddling science, technology, the arts, performance, and education.

Our multiplayer educational applications for VR and mobile allow putting an entire class into fascinating worlds where students can work together to create star systems, witness supernova explosions, explore black holes, gravitational waves, habitable zones, stellar vampirism, open planets and moons to learn about volcanism and plate tectonics, fly spaceships at various fractions of the speed of light, and see how the reality bends and distorts due to relativistic effects. We combine scientific accuracy, engaging visual effects, and balanced gameplay that echos the best practices of the video game industry.

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Stellar Simulator

STELLAR SIMULATOR is a multiplayer application that teaches about the lifecycles of stars and allows students to join it from VR and mobile devices, as well as web browsers.

Students are able to:

  • Find nebulae in a galaxy and accelerate their development
  • Create various kinds of main sequence stars
  • Work in teams to launch planets and learn about their orbits
  • Evolve stars into Red Giants and Supergiants
  • Witness the deaths of stars, including in supernova explosions
  • Witness the creation of black holes, neutron stars, and white dwarfs

The VR experience aligns with Phenomena-Based Learning, a method that drives curiosity and the development of important skills such as clear communication and teamwork. In the process, students are introduced to nuanced concepts involving force and motion, energy conservation, and thermonuclear physics that they can build upon in advanced physics classes.

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Gravity Simulator

GRAVITY SIMULATOR is a multiplayer sandbox VR environment designed as an N-body simulator where each stellar object affects all others depending on its mass. Students can play across four scale levels to better handle vastly different sizes of objects ranging from moons like Enceladus to supergiant stars like Betelgeuse.

Students can see:

  • Visualization of gravity in 3D in addition to 2D currently shown in schools
  • Gravitational waves
  • Stellar vampirism
  • Composition of moons, planets, stars, and neutron stars
  • Habitable zones
  • Hill spheres

Students can play with all kinds of planets, including dwarf planets, terrestrial planets, super-Earths, Neptune-like planets, and gas giants, as well as various moons, main sequence stars, giants, white dwarfs, pulsars, stellar and supermassive black holes, and whole star systems like TRAPPIST-1.

Teachers of Astronomy will be happy to see a familiar H-R diagram from which students can pull stars and throw them directly into the simulation. Teachers can also control the speed of the simulation for all players.

This simulation was inspired by the first observation of gravitational waves made by the LIGO observatory in 2015 which confirmed the prediction by Albert Einstein made almost a century earlier.

Light Speed Simulator

LIGHT SPEED SIMULATOR is an innovative VR/mobile crossplay designed to educate students about how our reality changes as we move ever closer to the speed of light. The experience is not only educational providing unique visualizations of relativistic effects created by MIT, but it is also perfect for eSports as it involves dynamic team-based gameplay.

The experience includes two teams. One is a team of dozens of players that use mobile devices to control a swarm of shuttles. Each shuttle can flay at different fractions of the speed of light and possesses special abilities tied to various physical phenomena. The other team is represented by one or two outsized VR players who use relativistic lightsabers to prevent shuttles from collecting stars and bringing them to a portal.

The experience demonstrates distortions and changes that result from the Relativistic Doppler Effect, Headlight Effect, Lorentz Contraction and Time Asynchronisation.

Additional Details


ArborXR Demo Available: Yes

Trial Period Offered: Yes

Regions Supported: North America, South America, APAC, EMEA, LATAM 

Notable Milestones / Awards:

  • Verizon 5GEdTechChallenge Finalist
  • Bertelsmann AI Challenge Finalist
  • Featured in Wired, CBS, Joe Rogan, TechRepublic, IGN, and other outlets

Type of Developer: VR

Type of Content: Custom, Off-the-Shelf

Device Support: HTC, Oculus / Meta, PICO


Established: 2016
Headquarters: USA

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